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The Witcher 3 Next-Gen Update Notes Detail PC Ultra+ Settings, Netflix Content, and More

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The Witcher 3 next-gen update is almost here. Check out the patch notes, including details on PC Ultra+ settings, supported mods, and more.
The Witcher 3 next-gen update arrives in just a couple days, and CD Projekt Red have released full patch detailing all the new content on the way. These include details on the game’s new visual features, supported mods, PC “Ultra+” settings, Netflix-inspired content, and more. You can check out the full patch notes for yourself, below.
• Additionally, PC players with compatible hardware have an additional option to turn on ray traced reflections and shadows.
• Added various mods and mod-inspired content to the game to improve visuals and overall game quality. We’ve included some community-made favorites in addition to our own modifications in areas such as environment and cutscene improvements, realistic pavements, and many decoration upgrades.
• Upscaled texture to 4K for various characters, including Geralt, Yennefer, Triss, Ciri, Eredin and more.
• All main characters, including Geralt, now cast high-resolution self-shadowing even outside cutscenes. Additionally, hair clipping through armor as well as some other armor-clipping issues have been fixed.
• Added photo mode, allowing players to take stunning pictures within the world of The Witcher 3.
• Added the option to pause the game during cutscenes.
• Added an alternative camera option that’s closer to the player’s character and that reacts more dynamically to combat and movement. You can find this new setting in Options → Gameplay under Exploration, Combat, and Horseback Camera Distance.
• Added “ULTRA+” graphical settings on PC, which significantly increases the visual fidelity of the game. The graphical settings available on ULTRA+ affect:
• Added DLSS 3 support. Available only on compatible hardware.
• Improved the overall quality of graphics on next-gen consoles. Including enhanced textures, improved fidelity, shadow quality, greater draw distances and crowd density.
• Ray Tracing Mode — provides ray-traced global illumination and ambient occlusion with dynamic resolution scaling targeting 30 FPS for PlayStation 5 and Xbox Series X.
• Performance Mode — ensures smoother gameplay targeting 60 FPS with dynamic resolution scaling for PlayStation 5 and Xbox Series X.

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