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The Best Feature Of Every SoulsBorne Game

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Soulsborne games have features unique o them and here are the best ones of them all.
FromSoftware has become one of the most celebrated companies in the gaming industry ever since the release of Dark Souls, one of the greatest action-adventure games of all time. This game served as a breath of fresh air in a genre that was stuffed with titles that coddled players every step of the way and didn’t let them breathe and figure out the mechanics on their own.
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Ever since the success of this title, FromSoftware has been on a roll, releasing several games in the same vein that have all been pretty engaging in their own right. Each Soulsborne game has a unique identity of its own, featuring great mechanics that make these titles a joy to play through. The best feature of every Soulsborne game ever released by FromSoftware is mentioned below.
Demon’s Souls was the first attempt by FromSoftware to make a game with the Soulsborne DNA which was mildly successful in its own right. While Dark Souls was the game that brought this franchise to new heights of popularity, it’s Demon’s Souls that established the formula and had several unique spins of its own.
For starters, the game had a mechanic called World Tendency that made the game harder or easier depending on the morality of the actions players carry out in the game. Both White and Black World Tendency influence the world of Demon’s Souls in a unique way and players who don’t want to make the game impossibly hard for themselves should try not to be too evil in the game for their own good.
Dark Souls is the game that put FromSoftware on the map and proved just how much of a genius Hidetaka Miyazaki really is. Many things about Dark Souls can be commended when people talk about why the game was such a massive hit, but one of its most impressive aspects is definitely the level design.

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