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Eternal Threads: 8 Biggest Fixes The Game Needs

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Eternal Threads focuses on narrative-based time travel and light puzzle solving. The game is a hidden gem but like all games there is room to improve.
Eternal Threads is a story-based game that puts the player in the role of a time-traveling agent sent back to right some wrongs. The eerie dystopian future requires things to be changed, and the player must change the timeline of events in order to stop a disastrous fire from happening. The catch is that it must be done by altering the characters‘ choices, rather than just preventing the house from catching fire.
There is a lot to love about this story-based indie production, and it performs really well in a lot of aspects, but there is always room to improve. For players who love walking simulators or light puzzle games, Eternal Threads shines. However, with a few changes, the game could be even better.
Eternal Threads is a great atmospheric game, but at times can be a little too much like a walking simulator. Some of the scenes are rather long, and some players will find it difficult to sit and concentrate on the narrative without having any gaming mechanics to complete.
More interaction would solve this. Adding a few timed button prompts would help engage the player while they focus on the game’s scene by adding some timed tension. The focus on narrative is fine, and some players love that style, but adding a few more interactive elements would not take away from the story and would give the player a little more to do.
As the game is very narrative-heavy, the characters should be more vibrant, engaging, and maybe likable. At times, there are some fascinating and humorous interactions between characters, but there could be more depth to each character to keep players engaged in the storyline.
Related: Games With The Saddest Storylines, Ranked
The voice acting is very well performed and holds up a lot of the dialogue. However, the characters themselves feel like mere cogs in the machine.

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