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Hogwarts Legacy Adds Arachnophobia Mode, Patch Notes and More

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To cater to a broader audience and address player concerns, Avalanche Software has rolled out a new update for their hit game, Hogwarts Legacy. This
To cater to a broader audience and address player concerns, Avalanche Software has rolled out a new update for their hit game, Hogwarts Legacy. This update includes the highly anticipated Arachnophobia Mode alongside other improvements and additions. Below you can find the complete patch notes:Hogwarts Legacy PlayStation 5, Xbox Series X|S, and PC Patch Notes | 05/04/2023Arachnophobia Mode
An Arachnophobia Mode has been added to the accessibility options. When toggled on, this mode:
Changes all enemy spider appearances
Reduces and removes spider skitters and screeches
Removes small spider ground effect spawners
Makes static spider corpses in the world invisible

Collision is still active to prevent players from getting stuck when toggling this setting
Note that spider images in the Field Guide remain unchanged Professor Ronen Themed Cosmetic Gear
Added support for the new Professor Ronen Cosmetic Set Twitch Drops Additional Fixes
Resolved Lodgok’s Helm of Urtkot quest lock, preventing players from continuing with the quest
Did some laundry after students pointed out that robes looked dirty
Multiple save game fixes
Identified and resolved multiple collections and Field Guide Page issues
Resolved multiple issues that could cause the player to fall out of the world Performance
Resolved multiple potential crashes
Performance fixes and optimizations
And more than 500 additional fixes. You can read the full detailed notes below.Online
Resolved non-offensive player names being restricted when naming a character: HL-50
Updated Israel EULA mapping from ae-AR to en-GB” Gameplay
Missions
Resolved gaps between walls being present at various locations
Resolved collision-related issues at various locations in and out of combat
Resolved re-spawning issues with Gobstones after they have been collected: HL-1894
Resolved avatar being able to move a lantern to an unreachable location when using Windgardium Leviosa making it impossible to progress.
Resolved the Ancient Magic barrier persisting after defeating all the enemies
Resolved Professor Weasley not being at the entrance of the Ravenclaw dorms after waking up
Resolved Accio Ball fail mission becoming stuck
Resolved player being able to escape Hogwarts as Professor Black
Resolved the player being able to defeat Leander and Nellie with Incendio and they will remain actively moving
Resolved the collision for the Slytherin common room entrance always being present
Resolved failing the mission with the key of admittance causes the key to disappear: HL-974
Resolved an issue with the camera shaking uncontrollably if placing the Accio box with the treasure directly under the regular one
Resolved mission not progressing past “defeat the enemies” in final area
Resolved Sebastian spinning in Devil’s Snare tunnel side area: HL-518
Resolved there being no collision on the right side of the shop’s roof Dogweed & Deathcap: HL-3046
Resolved one of the bells being stuck behind stairs at the bell towers by using Wingardium Leviosa
Resolved intermittent fog being present close to Professor Fig’s Classroom
Resolved fog having unintended behavior in a room in the Headmasters office: HL-12376
Resolved volume water not calculating correctly: HL-47
Resolved an issue when untracking and activating, mission icon is in the ground
Resolved the Hogwarts South Battle Arena not having a checkmark after being completed: HL-7777
Resolved the chests not being able to be collected in various locations
Resolved beast in a cage not being rescued after opening the cage: HL-1390
Resolved visible gaps on the ground at various locations in the open world
Resolved Jackdaw’s statues having a chance of not falling, remaining inaccessible.
Resolved issue when leaving the game just when the Avatar gets inside the book may block the progress: HL-2953
Resolved when reloading inside the open room after solving the puzzle will cause the avatar to respawn trapped.
Resolved avatar falling out of world through a spot near Hogwarts West Valley
Resolved Graphorn disappearing during battle.
Resolved objective description finding and returning Rabe’s wand errors.
Resolved hanging crate taking a long time to fall down after the pulley is destroyed
Resolved Dorran being immobile after the cinematic where the centaurs arrive
Resolved a Note disappearing from a body after the avatar casts Confringo on it
Resolved West Hall- Art – gameplay investigateable mesh missing and does not match with the related guide page
Resolved defeating Ranrok’s loyalists without getting detected and using Disillusionment blocks mission progression: HL-11365
Resolved using bone clusters meant for another part of a puzzle blocking a mission
Resolved an invisible collision in the Central Hall near the Library
Resolved avatar and NPCs getting stuck for a while due to an invisible collision on a step outside J. Pippin’s Potions at Hogsmeade
Resolved the target lock from Clock Tower’s pendulum being misplaced blocking the avatar from casting spells on it when positioned by its side
Resolved ehe Avatar becoming stuck on a loop by saving on the platform after losing the match and closing the title: HL-11476
Resolved mission beacon appearing improperly if the avatar dies during the goblin fight
Resolved Kogawa becoming stuck outside between missions
Resolved Helga Hufflepuff being seen in a Portrait in Central Hall
Resolved the races not being skipped if the player chooses to skip them via the “Skip Trial” prompt after failing them at least twice in Story difficulty
Removed unintended plane observed over the water in the open world
Resolved a black screen occurring when releasing beasts into the Vivarium
Resolved objective updates triggering late and authority figures appearing late after unlocking first door
Resolved avatar blocking the spot on the rock that Poppy is supposed to climb, otherwise  it will cause her to walk off and not climb the rock
Resolved Conjuration Chests not giving out their loot after being opened: HL-3868
Resolved Fig getting stuck on a roof by using a broom at the start of the mission
Resolved the avatar being able to jump off the bridge next to the Ravenclaw Tower while being the Headmaster
Resolved a visible seam on the pillar in Central Hall
Resolved an issue with quest step to Hogsmeade being delayed
Resolved Reparo bridge not having any animation when being repaired
Resolved Reparo bridge flickering after it is repaired
Resolved three torches failing to light up blocking the mission from being completed
Resolved consumables not being restored to the original amount if they’re used up prior to the wave, after restarting/quitting the North Coast battle arena
Fixed door for Headmasters room
Resolved Vivarium animation and save locking when updating game: HL-6449
Resolved misleading paths when tracking the missions
Resolved the Mountain Cave Ruins stop streaming when the player loads in the game during the transition
Resolved mission not appearing on the Quest Log if the Avatar interacts with Clothilde after defeating Selwyn
Resolved player getting game over screen when restarting from last save after defeating the troll
Resolved world marker pulsing when the player needs to return to Herbology class
Resolved issue with control lockout for side mission does not occur if the player fast travels after another mission
Resolved player getting stuck when jumping over the banister in the Hufflepuff Common Room
Resolved Sebastian Sallow getting stuck spinning in circles outside the Restricted Section entrance
Resolved the Phoenix being able to escape from the mountain cave when hit by Depulso
Resolved the lore notes and the chests in the Kogawa’s office disappearing when the avatar approaches the office
Resolved avatar being able to go out of bounds by jumping over the rocks
Resolved Ominis getting stuck on the ceiling of the undercroft making it impossible to finish the mission
Resolved there being no interact prompt to interact with Poppy after collecting the moonstone
Resolved avatar entering library without learning Disillusionment using collision
Resolved ghost detecting the avatar in a wrong section and stalling the mission
Resolved Deek appearing inside the wall of ”Room of Requirements” blocking the mission progression
Resolved the player being able to use the wait function in-between mission objectives, blocking the player from starting the Quidditch pitch Broom Trial
Resolved there not being any nav mesh inside of the player shop
Resolved the wand chest streaming out when the avatar flies
Resolved students standing on broom and having no faces when loading during the mission
Resolved mission pathing not leading the player to the mission entry point after completing
Resolved arena blockade lingering for a moment after casting Reparo on the destroyed house
Resolved ancient magic not working correctly when Avatar reaches an unintended area
Resolved handing in moons without tracking the mission causing incorrect moon requirement to be displayed
Resolved collision related issues in and out of combat
Resolved Sebastian Sallow being idle in library after mission
Resolved the Avatar is able to return Biscuit to Garnuff even without having it
Resolved the Camera following the first cinematic of the mission zooms in too much
Resolved avatar jumping over the shifting stairs to get stuck in the treasure area
Resolved issue with the Avatar being able to jump outside the castle into an out of bounds spot with no “return to quest area” countdown
Resolved an issue with the user being unable to track/untrack the ‘The Sky is the limit’ mission directly in the map
Resolved free aim tutorial appearing after almost completing the mission
Resolved missing interact prompt when entering the elevator from the Underground Harbor
Resolved avatar being able to fall OOW inside a cave below the ground from a corner of the house in front of the mill in Irondale
Resolved a missing spider lair not showing up in open world
Resolved the avatar getting trapped in a collision at the entrance to Rackham’s vault, and will be forced to restart the game
Resolved issue with avatar getting stuck between a chair, sofa and a box, located in Pitt-Uppon Ford Hamlet
Resolved waypoints disappearing after failing the mission
Resolved Jackdaw statue getting stuck inside the wooden floor of the owlery blocking mission progression
Resolved mission being blocked when loading an autosave made after “Speak with Anne and Solomon”
Resolved items that appear inside boxes after learning Wingardium Leviosa disappearing when the Avatar uses Accio on them
Resolved avatar’s feet clipping visibly
Resolved out of world being visible when the avatar stands in the entrance of vault
Resolved avatar being able to get into the water using Highwing and not getting out unless it mounts the broom
Resolved box clipping through the Depulso platform at the final Lumos puzzle area of the Collector’s cave dungeon
Resolved cliff base being above the ground allowing avatar to see out of bounds
Resolved there being a long delay before the final conversation with Jackdaw triggers after the pumpkin game
Resolved missing collision in a tree outside the Combat Challenge
Resolved after completing the “Dark Arts Arena”, defeated one time causes the enemies to not spawn when retrying
Resolved when avatar meets Lodgok outside the tavern, he turns back and returns to Hogsmeade by walking
Resolved Kogawa missing from her office
Doors
Resolved leaving and reentering the dungeon may cause the doorway to become blocked: HL-2199
Resolved the Avatar gets stuck between the wall and the spinning door.
Resolved doors being kept open too long to help with streaming
Resolved the haunted house door standing out when the Avatar cast Revelio: HL-6617
World Events
Resolved black debug planes being visible when the Dancing Shoes WOW event triggers
Resolved Dancing Shoes being triggered while still in the store
Resolved interacting the first time with Ice Garden freezing the game
Removed Ice Garden world events from game
Resolved Zonko clipping with a door at the end of the WOW event
Resolved WE_ICE_GARDEN_RUNAWAY not spawning and blocks all variations
NPCs
Resolved issue with characters spawning in wrong direction or incorrectly
Resolved incorrect or erratic pathing and navigation
Resolved treadmilling issues
Optimization adjustments to lower the distance when NPCs on the way to Hogsmeade, Hogwarts and other locations
Resolved vendor floating over the sea at Clagmar Coast: HL-4636
Resolved NPC hands floating far above desk with specific animation transitions
Resolved Poacher Ranger treadmilling onto a wall when the Avatar casts Disillusionment and hides after a cutscene
Resolved bumping the elf causing the NPC to multiply and stack on the pumpkin
Resolved issue with Avatar talking with “Clifford Cromwell”, he would reintroduce himself again
Resolved Ellie Peck in Brood and Peck having 3 Vendor Icons
Resolved station misplacement causing the NPC not to interact with the railing
Resolved misplaced stations causing the NPC to clip with the couch
Resolved animation issue with ghost painting a picture in Hogsmeade
Resolved NPCs using certain stations being misplaced, noticeably floating in the air during Halloween
Resolved misplaced creepy man station making the NPC lean into nothing
Resolved NPC using station clipping with the environment
Resolved disappearing animation from goblins NPCs not beiong displayed correctly
Resolved generic Prefect NPC seen walking in mid-air in the room before going in the Athenaeum
Resolved a student being seen standing next to the player while Professor Black announces the house cup winner
Resolved floating NPCs due to winter decoration near Honeydukes
Resolved long delay on Ronen
Resolved station Grindstone being under the surface making Helen Thistlewood walk through the ground and then appear out of nowhere in Upper Hogsfield
Resolved world not streaming in when loading the title after opening the legendary chest inside the Venomous Tentacula room: HL-807
Resolved Lucan getting stuck walking in the same place after completing mission
Resolve NPCs not being transferred between locations in low population settings
Resolved interacting with Deek while entering the vivarium for the first time can skip the cinematic and generate issues
Resolved Sebastian Sallow behaving incorrectly after being caught and retrying the mission
Resolved Thornback Matriarch getting stuck on a loop between animations after spawning
Resolved Natty walking off and getting stuck walking up a hill backwards
Resolved the Avatar being able to push the hanging crate with Depulso when it is falling, affecting the landing
Resolved Diffindo not targeting enemies correctly if they are falling or lying on the floor
Resolved the ability to cause Marmaduke’s sarcophagus to disappear by casting certain spells on it
Resolved Levioso not properly destroying a Yellow Shield
Resolved students colliding with the Avatar and getting stuck
Resolved interacting with vendors causing an unintended camera angle
Resolved misplaced stations causing the NPC to clip with the couch
Resolved student NPCs not leaving the classroom after completing mission
Resolved the avatar being able to hear the mission giver even if they are not present and suddenly appears
Resolved NPC Alfred Lawley walking against the wall indefinitely when getting alert from the other side of the wall
Combat
Resolved spiders spawned by the Acromantula keep attacking on the Arena’s victory screen: HL-5171
Resolved when using Glacius and Confringo to damage Inferi it does not remove its invulnerability stat
Resolved troll not attacking when Avatar is close to a wall
Resolved when dodging the first swing of a Troll parry attach with a blink the second attack will teleport in front of the avatar
Resolved when dodging the first swing with a blink the next club smashing onto the ground attack will be unblockable from Troll
Resolved issue when avatar dies during the first time doing the encounter the Enemies reappears in different positions.
Resolved the enemies being able to activate their shields even after the avatar has won the duel
Resolved rock wall no longer being highlighted early with manual target
Resolved an issue when the avatar fails a spell, the second failure is triggered once the dummy gets up
Resolved character partial wetness from wading not displaying
Resolved the DW Animagus transformation being broken
Resolved while fighting the ‘Poacher Animagus’ and casting Levioso and then Transformation, the enemy won’t turn back to its original form
Optimization in delaying the Death FX
Resolved Trolls being able to dash for an excessive long distance when attacking the Avatar after they perform a Swift dodge roll: HL-3853
Resolved Forest Troll disengaging from combat in a bandit camp
Added a vertical root motion to the spider squish finisher animation
Removed 180 rotation on the main control of spider squish finisher animation
On easy mode, players can defeat opponents without breaking their shield
Resolved spiders – While in their explode-able “on-fire state” not exploding when taking death blow damage while in air
Resolved avatar being able to cast ancient magic during stealth portion disrupting enemy
Resolved Graphorn getting stuck on rocks in fight arena
Resolved chance dummy’s textures stretch after being hit with Glacius then hitting the ground
Resolved spider webs producing a frozen square texture when the Avatar casts Glacius on them
Resolved an issue in the last part of the witches tomb the Inferis not attacking the avatar when standing on the Depulso platform
Resolved in the South Coast Battle Arena, being able to get the Armored Troll stuck in a spot
Resolved Victor Rookwood standing off screen during the wand linking
Resolved an issue with enemies (Hogwarts Protector / Guardian) not animating  properly when hit with abilities
Resolved Training Dummies not reacting correctly when hit by Expelliarmus
Resolved the River Troll not attacking the avatar at a certain distance
Resolved the Avatar not being able to perform the Ancient Magic Finisher while aiming
Resolved Animagus in Wolf form being affected by Transformation while in the air does not revert to their normal form
Resolved pickups getting destroyed
Resolved issue just before the final fight with the Pensieve Guardian the enemies can disappear while fighting with them causing a delay on the mission
Resolved enemy combatants disappearing
Resolved corruption effect disappearing from the troll when it is hit by the avatar
Resolved Dugbogs not being harmed when lifted by the tongue
Resolved enemies getting stuck in fear animations if the avatar uses the ancient magic finisher just before failing a mission
Resolved being able to pull board out of door without breaking the board, causing door to not open
Resolved generic student NPC treadmilling when fast traveling to Grand Staircase Floo Flame
Resolved Dorothy Dencourt getting stuck in the door of her house making it impossible to get in after finishing her routine walk in Upper Hogsfield
Resolved delay on one of the enemy shields not showing up correctly during the mission
Resolved Troll Lair Troll disengages from combat and fazes through wall
Resolved spider lairs only spawning baby spiders
Resolve during the second encounter with the Inferis they do not attack the avatar if it remains on the ramp
Resolved Poacher Ranger cloak reacting oddly to Glacius
Resolved Acromantula joining combat while crawling over hole in cave
Resolved Pensieve Guardian´s Blue-Orb Attack not being able to be countered
Resolved the Troll being able to get stuck on a sign mid-fight
Cinematics
Resolved a chance of random T4 Student appearing between characters: HL-7500
Resolved Claire Beaumont animation expression transitions
Resolved Adelaide Oakes intense robe clipping issues during cinematics
Resolved Kogawa cinematic starting prematurely during fade out transition
Resolved issue with avatar’s wand being visible in their hand during the cinematic
Resolved Professor Hecat sliding to her spot before setting up the dueling table
Resolved both Prof.

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