Phil Spencer says Arkane Studios will continue to work on Redfall on Xbox Series X and PC in order to fix bugs, hit 60 fps, and realize the game’s creative vision.
The head of Xbox, Phil Spencer, said that this week’s launch of Arkane Studios’ Redfall is “disappointing,” but that the studio behind it is committed to continuing to work on it. Spencer, speaking on the Kinda Funny Games Xcast Thursday, also took responsibility for the launch of a rough game at Xbox’s new $70 price point.
Spencer said that critical response to Redfall was “significantly lower” than Microsoft’s internal reviews of the game — on Metacritic, the average review score is 59 out of 100. User reviews are far less positive.
“We do mock reviews for every game that we launch, and this is double digits lower than we thought we would be with this game,” Spencer explained. “That’s one of the disappointing things; we would never strive to launch a game that we thought was going to review in the low 60s — it’s not part of our goals.