Microsoft aired its pre-recorded Xbox Showcases June 11 to reveal what’s coming next for the Xbox video game platform. It included a deep dive into the systems and design of… Read More
Microsoft aired its pre-recorded Xbox Showcases June 11 to reveal what’s coming next for the Xbox video game platform.
It included a deep dive into the systems and design of the upcoming Starfield, an exclusive space-opera RPG from Bethesda Softworks; world premieres of new games from first-party Xbox studios like Compulsion Games and inXile; and new trailers for long-awaited Xbox games like Fable, Unavowed, and Hellblade II.
This year’s Xbox Showcase has been anticipated for weeks, with some analysts going so far as to consider it a make-or-break point for Microsoft’s Xbox business.
The news out of Xbox is largely mixed so far in 2023. The platform suffered from dead-on-arrival projects like Arkane Studios’ Redfall; critically successful but reportedly underselling releases such as Tango Gameworks’ Hi-Fi Rush; and a slight overall slump in Microsoft’s gaming revenue.
This comes as Sony reports its best year yet for the PlayStation 5, with a sequel to 2018’s Spider-Man coming this holiday season. And Nintendo reversed much of its own 2023 slump with extraordinary sales for its May 12 Switch exclusive, The Legend of Zelda: Tears of the Kingdom.
While Xbox isn’t doing that poorly per the numbers, its competition fielded win after win at a time when most of the news for Xbox has been mixed-to-negative. It’s left Xbox looking like the odd company out, and in need of an overall course correction.
If Microsoft agrees with that perspective, it wasn’t in evidence at the 2023 Xbox Showcase. While it did establish a few release dates and had a couple of big reveals, the Showcase further established that the rest of 2023 for Xbox rests on two big releases, Starfield and Forza Motorsport, as well as continuing to add big third-party releases as day-one launches on the Xbox Game Pass subscription service.
The bulk of the Showcase, over 45 minutes, was dedicated to Starfield, which releases on Sept. 6, and which is largely considered the hail mary for Xbox’s fiscal year.
The Showcase presentation included a series of extended looks at Starfield’s systems, including combat, exploration, world-building, character creation, its freeform approach, and the ability for the player to extensively customize and crew their own personal starship.
While Bethesda had previously disclosed that Starfield will feature over a thousand worlds that you’re free to explore at your own pace, the Showcase was the first time that its designers discussed the process thereof. Worlds in Starfield are procedurally generated, but are then populated with a variety of handcrafted encounters. No two players will see the same version of Starfield’s galaxy.
Starfield director Todd Howard also revealed that Starfield’s collector’s edition will come with a working smart watch that’s designed to match the official Constellation-brand watch that your character’s given in Starfield. That watch comes in a special hard case like the NASA-derived secure cases that are found in-game, along with an iron-on patch, a steelbook, and a digital download token.
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