If players added these cards to their deck in Marvel Snap, they should remove them as soon as possible.
Marvel Snap has a massive amount of various cards for players to utilize when combining them to create different decks. Though many follow a niche synergy or just follow a powerful path of independence in general, some cards lack the reputation that overall ‚better‘ cards withhold. These cards, though they may provide a sound ability of some sort, are generally disregarded in Marvel Snap.
As a heavily competitive game, players seek out meta cards that are quick to fulfill successful combos and demand a location’s victory with a mass of Power. Other cards, which are usually left alone in fans‘ collections, simply don’t have the qualifications to make it out in Marvel Snap’s competitive frame just yet. 10 Mantis
1-Cost cards are some of the most difficult characters to choose from in Marvel Snap, as many of them provide beneficial capabilities that help set up a strategy or two in the long run. However, some 1-Costs are better left alone, as they don’t deliver abilities as good as meta 1-Cost cards.
Mantis is one such card, as her On Reveal ability proves too futile in the ways that matter. Her On Reveal ability, which allows players to draw a card from the opponent’s deck if they played a card at Mantis‘ location in the same turn, is almost meaningless. With a reliance on chance and having only very few synergies, Mantis is nowhere near Marvel Snap’s meta. 9 Adam Warlock
Though many fans would have assumed Adam Warlock to be one of the most monstrous cards in all of Marvel Snap, nothing could be further from the truth. Adam Warlock is a 2-Cost card with absolutely no Power at all. As a 0-Power card, he is essentially worthless, but his ability drives a small mechanic that some players may enjoy.
If players are winning the location that Adam Warlock is residing at, they are able to draw another card at the end of a turn. It may give players another card, but with no Power and no other features, Adam Warlock doesn’t provide enough help to be considered for any sort of deck. 8 Cable
Reminiscent of Mantis, Cable has the On Reveal ability that allows players to draw a card from the bottom of the opponent’s deck. Though Cable also has 2 Power to add onto a location, his meaningless ability and lack of strength make him an unfortunate liability in a 12-card deck.
Taking one of the opponent’s cards isn’t a very satisfying mechanic, as fans don’t know what they’re receiving, and since the opposing card was at the bottom of the deck, opponents wouldn’t have counted on said card anyway.