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Baldur's Gate 3: Most Chilling "Speak With Dead" Scenes

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„Speak With Dead“ is an often distressing spell in Baldur’s Gate 3. Using it on some deceased characters provides particularly chilling results.
„Speak With Dead“ is one of the many spells available to players in Baldur’s Gate 3. It is a level 3 necromancy spell, but it is also a ritual spell. This means that when it is cast outside of combat, which it almost certainly will be, it doesn’t use a spell slot.
The unique spell opens up some interesting dialogue and can help players in any number of ways, from solving murders to uncovering hidden secrets. Despite its undeniable usefulness, „Speak With Dead“ is an understandably chilling spell, and some conversations with deceased Baldur’s Gate 3 NPCs can be particularly unsettling. 10 Lae’zel
Since players tend to grow particularly close to their companion characters, „Speak With Dead“ conversations with any of them tend to lean towards the chilling. Out of all of them, though, Lae’zel’s can be particularly distressing.
Primarily, this is down to a lot of Lae’zel’s „Speak With Dead“ dialogue reflecting her unwavering commitment to her lifelong dream of becoming a Kith’rak, riding a red dragon, wielding a silver sword, and fighting for her people. Hearing this with the knowledge that she has perished without achieving that dream can be quite upsetting. 9 Naaber
Naaber is quite a comical character, acting as a reference to the infamous Adoring Fan from Oblivion. Despite this, talking to him with „Speak With Dead“ can be distressing, although perhaps for different reasons than usual. For those who find his constant chatter oddly endearing, it can be quite upsetting to hear him lament how all he really wanted was someone to be his friend. The amusingly sinister aspect of this conversation is that Naaber’s need for chatter is so strong that it defies the boundaries of the spell itself.
„Speak With Dead“ should only allow the caster to ask a limited number of questions before the corpse is unable to answer anymore, but Naaber continues to talk after the spell should have lost its power. The only way to end the connection is to actively leave him, and he will still state that he has so much more to say. A tragically funny encounter, it is quite chilling that Naaber talks so much that he’s able to rewrite the rules of magic. 8 Arabella
Arabella is a sweet tiefling child that players can meet in the Druid Grove in Act One. She’s found herself in a predicament after attempting to steal a druidic idol to save her people from eviction.

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