There’s one notable change that Civilization 7 could make regarding its leaders that would completely change the face of the game.
There’s one tweak that Civilization 7 could make with its leaders that could turn the entire metagame on its head. While a lot of mechanics in the Civilization games have been shuffled around, changing the way that leaders work would probably be one of the most major changes that Civilization 7 could make. After all, their role is one of the most consistent across the franchise. Considering how important the player’s leader choice is, perhaps that shouldn’t be a surprise. However, Civilization 7 could introduce a way to shake up the dynamic for leaders in the game.
The most vital part of setting up a Civilization game is choosing the player’s leader. The leader not only determines what civilization will be under the player’s control, but they also have a significant role in guiding the player’s eventual strategy. Each leader has their own unique ability that will be active throughout the game. For example, Nebuchadnezzar’s Great Scientist bonuses in Civilization 5 made Babylon one of the game’s best civs for pursuing a science victory. Of course, players still have free rein to build in almost any direction they like. Leaders just tend to make one path to victory far easier than most. Civilization 7’s Leaders Could Be the Source of a Game-Defining Change
There is one unexpected move that could revolutionize Civilization 7’s leaders by introducing a mode that lets players choose two leaders for their civ instead of one.
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USA — software One Small Change to Civilization 7's Leaders Could Revolutionize Its Gameplay