Ubisoft is taking its time to get the arena shooter as polished as possible for the test.
Ubisoft’s launch strategy seems to be shifting in recent months. The company is now going through a period of restructuring its teams and the failure both commercially (with Prince of Persia: The Lost Crown, which is fantastic, but hasn’t sold much) and critically (Skull and Bones, a ‚AAAA‘ project that floundered as soon as it left port) has led the French company to put the brakes on other projects and lengthen its development cycle to avoid repeating the scene.
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USA — software XDefiant shows signs of life again, with server test this weekend