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Gothic Remake promises a simulation "on a scale hardly ever seen before in a video game"

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The game is designed to work without needing the impact of the player.
One of the more impressive remakes that seems to be on its way is without a doubt Alkimia’s modern take on Gothic. This remake is a very ambitious project that will deliver a complex and broad RPG in a living world, one that the developers claim to be „on a scale hardly ever seen before in a video game“.
We get a very good example and teaser of this in the latest trailer for the game presented at the THQ Nordic Showcase, which tells us that the world is designed to operate and feel alive even without the impact of the player, and that you can truly tackle the challenges at hand in your own way with the option to explore being entirely up to the player.

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