Monster Hunter Wilds shatters sales records in just three short days, but what are the pros and cons of the RE engine it runs on?
A decade ago, it was hard to conceive of the Monster Hunter series ever becoming as popular in the west as it had become in Japan. Now with the release of Monster Hunter Wilds last week, the series is far exceeding its sales at its zenith, with Capcom citing 8 million copies sold in its first three days. This makes Wilds the fastest-selling RE engine game, a milestone in the short history of Capcom’s proprietary game engine.
Short for the “Reach for the Moon” engine and not, as is popularly believed, the “Resident Evil” engine, the RE Engine has been powering Capcom’s projects throughout this generation. The first game on the RE Engine, 2017’s Resident Evil 7: Biohazard, is currently the best-selling title running on it, but Monster Hunter Wilds is likely to give it a run for its money.
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USA — software Monster Hunter Wilds becomes fastest-selling RE engine title in Capcom’s history