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Over 60% of Call of Duty players reported for cheating are on console, but the data says nearly all cheaters are on PC: 'We've found that many of these reports have been inaccurate'

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Console cheating is uncommon, yet the platform takes the brunt of the blame from players.
Hackusations: We’ve all made one, been the target of one, or at least suspected that our online opponents aren’t legit. Few communities are more likely to call foul on your play than Call of Duty, whose prevalence among cheat sellers convinced Activision to form Ricochet, an entire division dedicated to anti-cheat, a few years ago.
The Ricochet Anti-Cheat team has since released progress reports every few months, documenting ban statistics and detailing new tactics to counter the latest and greatest in ruining games for other people. Today’s report touches on the purpose of „shadow bans“, new restrictions around Ranked play, and community questions, but what caught my eye was a section on bogus reports.
Apparently, console players take the brunt of today’s Call of Duty hackusations despite cheating being much less common and effective on the platform.
„Over 60% of received cheater reporting in Call of Duty: Warzone have been against console players, for example“, the blog says. „Console cheating is possible, but our data has consistently shown it represents an extremely low population of detected cheaters when compared to PC, which means that this large volume of cheater reports are inaccurate even if the KillCams may have made it seem like the player was cheating.

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