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The Elder Scrolls IV: Oblivion Remastered

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A remastered classic for a new generation
It’s been 14 years since Elder Scrolls V: Skyrim debuted, and since then, there have been seven unique releases of the seminal open-world RPG (including a voice-only version for Amazon Alexa). Its predecessor, The Elder Scrolls IV: Oblivion, has not been so lucky, left behind to languish in its original form on the PC, Xbox 360, and PlayStation 3—until now. Elder Scrolls IV: Oblivion Remastered ($49.99, tested on PlayStation 5 Pro, also available on PC and Xbox Series X/S) is a visual update of one of the most important RPGs ever made. It gives the nearly 20-year-old title a much-deserved facelift thanks to Unreal Engine 5—and for better or worse, it preserves everything that made the game iconic. Nearly two decades in, Oblivion remains a highly enjoyable RPG that appeals to newcomers and veterans alike, earning it our Editors’ Choice award. What’s New in Oblivion Remastered?
„Find him, and close shut the doors of Oblivion.“ Those were the final words uttered by Emperor Uriel Septum—played by none other than Star Trek’s Patrick Stewart—before an assassin leaped out of the shadows to cut him down. That not only capped Elder Scrolls IV’s tutorial and began the game in earnest, but also kick-started my Elder Scrolls love nearly 20 years ago.
At the time, open-world games were dominated by urban, Grand Theft Auto-like titles, so The Elder Scrolls IV was my first experience with a fantasy realm cut from that template. Even after hours of fast traveling, horseback riding, and slowly jogging from point A to point B, there were more quests to find, gear to loot, and havoc to wreak. Oblivion was rough around the edges, but it touched me in a way that contemporary Bethesda releases, such as Fallout 4, Skyrim, and Starfield, do not.
I was surprised by how much Oblivion was ingrained in my brain when I loaded up the remaster on my PlayStation 5. I was also surprised by how much of that original title remains in the new version. From the Lord of the Rings-esque opening track to the weird, center-of-the-screen zoom that frames every conversation, it’s immediately apparent that 2025’s Oblivion Remastered is nearly the same game as the 2006 release, albeit wrapped in an Unreal Engine shell.
That’s not to say that nothing has changed, and Oblivion Remastered’s new coat of paint comes with art direction shifts that may not resonate with fans of the original. Upon stepping out of the Imperial Sewers and into the world of Cyrodiil, I immediately noticed that the high-contrast green hills I remembered were now muted and shaded more realistically. This gives Oblivion Remastered some visual inconsistencies, as some outfits and characters look noticeably dull.

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