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5 Things to Know Before Starting Hell is Us Guide

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Hell is Us is all about finding your own path through its challenges, but there are still a few things worth knowing before you start.
Hell is Us is the latest game from Montreal-based studio, Rogue Factor, which has greatly emphasized that this is a game not looking to hold your hand. There are no map markers, no quest trackers, none of the usual open-world comforts modern video game players enjoy.
The game will even remind you of this before it starts, to try and make it land that you’re meant to find your way through the game by using your instincts, and paying close attention to your environment. After reviewing it for Wccftech, I can say that Hell is Us does a great job at making that experience feel fun and smooth. I can also say there are a few bits of knowledge that would’ve been nice to have going into the journey.
That’s why this guide will break down the five most important things you’ll want to know to be ready to jump into Hell is Us, that also don’t ruin the mystery and fun of discovery that’s so core to the experience.5 Things to Know Before Starting Hell is Us Guide
You don’t need to be writing everything you see and do down, this isn’t Blue Prince. But it is helpful to have a notebook beside you with a pen ready to jot down potential clues you come across and parts of a puzzle solution as you try to solve the several puzzles you’ll face in Hell is Us. The puzzle gameplay is arguably more important to the game than the combat, and unless you have an incredible memory, or swap back and forth between your game and screenshots you take, you’ll need a notebook by your side.
There will be a few puzzles you come across, one even in the very first area of the game, that you can’t solve the first time you see them. You’ll need an item or some piece of knowledge that you’ll acquire later on in the game, so the only thing to do is to move on and come back to it later.
With Hell is Us lacking any map or quest trackers, it’s tough at times to know what will help you progress the main story, what’s optional, and what you need to be doing next. All of that packed together means it’s easy to spend far too long smashing your head against something you literally cannot solve the first or sometimes even the second time you come across it.

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