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Finally, someone's making an RPG about managing your own restaurant

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TEILEN

With turn-based maître d’ing.
Nine years ago I heard the hosts of videogame podcast Daft Souls describe a perfect game that didn’t exist, a management RPG that was a kind of Stardew Valley but for restaurants where you’d hire staff and cook meals and choose the furniture and maybe romance someone on the side. It’s taken almost a decade but that idle dream of a game is about to be made real.
Saltstone Studio is the team behind it, a group of developers previously responsible for sailing survival choose-em-up The Pale Beyond.

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