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Bethesda's Redfall is failing to attract enough Steam players to make a team of four

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Being developed by Arcane – the company behind the excellent Dishonored series – and published by Bethesda meant that hopes were high for team-focused FPS Redfall. But.
Facepalm: Most games see their player counts drop a few months after launch, but in the case of Redfall, which only arrived five months ago, so few people are playing it on Steam that there have been times when there weren’t enough to make a team of four.
Being developed by Arcane – the company behind the excellent Dishonored series – and published by Bethesda meant that hopes were high for team-focused FPS Redfall. But it launched to some scathing reviews from critics and players alike in May due to the bad AI, bland missions, and a myriad of technical issues. There were allegations that Redfall’s own developers hoped Microsoft would cancel the vampire-themed game.

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