„Marketing departments just put their heads in their hands and weep at this.“
Absence makes the heart grow fonder, or whatever it is they say. This feels especially true for gaming, where big franchises like Grand Theft Auto and The Elder Scrolls have gone more than a decade without a new entry.
The Elder Scrolls VI has a huge weight on its shoulders due to fan expectations, and in an interview with Kiwi Talkz, Bethesda veteran and Skyrim designer Bruce Nesmith said it would be „almost impossible“ for the game to meet expectations.
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USA — software Skyrim veteran says it will be almost impossible for Elder Scrolls VI...