Nintendo’s consoles have historically stood apart from the rest of the gaming landscape. Big franchises which see yearly releases on the Xbox One and PS4 are much rarer on Nintendo’s consoles, which have had their own dedicated library.
Part of this has to do with Nintendo’s graphics technology, which has tended to not overlap with the other consoles in the past, despite many graphics engines being compatible with both competing consoles.
This is a trend which appears to be reversing with this generation as the industry standard Unreal Engine has found a home on the Nintendo Switch .
The Unreal Engine is one of the most widely used graphics engines in the industry, but wasn’t fully supported on the Wii U .
Home
United States
USA — IT Nintendo Switch's love of the Unreal Engine is much bigger than first...