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Mass Effect: Andromeda Graphics Performance Tested

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Developed by BioWare and published by EA, Mass Effect: Andromeda vows to be bigger and more beautiful than prior releases. Although initial impressions indicate that the game delivers on some of those promises, we’re not here to review the game but to test its PC…
It’s hard to believe five years have passed since the March 2012 release of Mass Effect 3 , which cemented the trilogy as something of a modern cult classic among RPG fans. Given the prestige associated with the series, it should come as no surprise that it received a new title and even less of a surprise that it’s been on our list of must-play PC games for 2017.
Developed by BioWare and published by EA on PC, Xbox One and PS4, Mass Effect: Andromeda vows to be bigger and more beautiful than prior releases. Although initial impressions indicate that the game delivers on some of those promises, it hasn’t been a flawless execution so you may want to read a full review before buying this one (or just Google « Andromeda animations »).
The game begins in the Milky Way Galaxy during the 22nd century with humanity planning to populate new home worlds in the Andromeda Galaxy as part of a strategy called the « Andromeda Initiative.  » The player assumes the role of either Scott or Sara Ryder, an inexperienced military recruit who joins the Initiative and wakes up in Andromeda following a 600-year journey.
Mass Effect: Andromeda features some open world elements and emphasizes exploration. Many of the series’ traditional gameplay elements will remain, while others have been modified, such as combat, which is less cover-based and more mobile.
Previous Mass Effect games were built upon the Unreal Engine but Andromeda uses Frostbite 3.

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