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2017 video games crowdfunding estimated to bring in $25m

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The video games crowdfunding market dipped by two per cent in 2017, according to figures from Ico Partners. In a piece written for PCGamesInsider.biz, the f…
The video games crowdfunding market dipped by less than two per cent in 2017, according to figures from Ico Partners.
In a piece written for PCGamesInsider.biz, the firm’s chief Thomas Bidaux says that estimates point to $25m being raised by video game crowdfunding year-over-year.
Kickstarter is still leading the pack, unsurprisingly, with the company itself releasing figures that point to $17.25m being raised on its platform in 2017 . 350 video games project were successfully funded year-on-year, but this represents a nine per cent decrease on 2016.
Interestingly, the campaigns that made in excess of $1m all did so via different platforms.
« There were only three projects that raised more than $1m, and each project was funded on a different platform: Ashes of Creation found its success on Kickstarter; Pillars of Eternity 2 sought its funding on Fig; and Noob The Video game was the first video game to raise more than $500,000 on Ulule, a platform particularly popular in France, » Bidaux wrote.
« Noob is the largest campaign the platform has ever hosted. While I won’t go as far as to say that platform doesn’t matter – it does – it elegantly highlights that the communities are what matter the most.
« Looking at raw numbers of projects, Kickstarter is still the uncontested leading platform for video games crowdfunding, with 350 video games campaigns being successful there in 2017. That, however, represents a nine per cent drop from 2016, with some of those projects going to other platforms like Fig. There is no growth, then, but there is no collapse either. »
Bidaux will be speaking about the crowdfunding market in 2017 at PC Connects London 2018 on January 22nd and 23rd .

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