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Prediction: Apple Arcade may end up being a bigger winner for Apple than its TV service

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After formally unveiling the subscription-based video game service last month that it’s planning to launch this fall as part of a shift toward services and revenue-generating subscription packages, we got our first look this weekend at just how serious Apple is about Apple Arcade.
After formally unveiling the subscription-based video game service last month that it’s planning to launch this fall as part of a shift toward services and revenue-generating subscription packages, we got our first look this weekend at just how serious Apple is about Apple Arcade. Which still doesn’t have a launch date other than the understanding that it’s coming later this year, but it seems that the iPhone maker has decided to spend several hundred million dollars on more than 100 games, for a total spend of more than $500 million on this offering that users will pay a monthly fee for. In exchange, they’ll be able to access a slew of premium video games from both well-established and independent game developers — games that will include both new and exclusive titles.
The news that Apple is shelling out a total of more than half a billion dollars to launch Apple Arcade comes via a report from The Financial Times, which makes it clear how important the new games offering is to Apple in spite of the splashiness surrounding the rollout of Apple TV+.

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