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Cyberpunk 2077 staff didn’t think game should ship in 2020, the 2018 demo was ‘entirely fake’ and more – report

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A new report has given us a deeper insight into the development and launch of Cyberpunk 2077, with comments from the studio challenging the contentious write-up after its publication.According to Bloomberg, Cyberpunk 2077’s development was even more troubled than the studio let on – even in spite of the months of delays the game eventually …
A new report has given us a deeper insight into the development and launch of Cyberpunk 2077, with comments from the studio challenging the contentious write-up after its publication. According to Bloomberg, Cyberpunk 2077’s development was even more troubled than the studio let on – even in spite of the months of delays the game eventually suffered. A massive new report over on the site (protected by a paywall) dives into the nitty-gritty of the game’s troubled development, revealing tensions between the development staff and CD Projekt’s management. One developer told Bloomberg that working on the game was like “trying to drive a train while the tracks are being laid in front of you at the same time” and that “[staff] expected the game to be ready in 2022.” The Bloomberg report also infers that the Cyberpunk 2077 demo that was shown off back in 2018 was “almost entirely fake”. “CD Projekt hadn’t yet finalized and coded the underlying gameplay systems, which is why so many features, such as car ambushes, were missing from the final product,” Bloomberg noted of the demo.

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