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First Major Cyberpunk 2077 Patch Lands With Big Stability And Bug Fixes

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CD Projekt Red has been hard at work whipping its flawed blockbuster game title into shape.
Ironically, it might have been easier to list the missions that didn’t have game-breaking bugs. It’s been kind of painful to watch Cyberpunk 2077 stumble flounder since it launched on December 10. While the game is a blast when it’s working right, bugs and glitches galore have caused a torrent of outrage, particularly from our console brethren trying to play it on their seven-year-old PlayStations and Xboxes. However, developer CD Project Red has been hard at work making its blockbuster RPG all that it should have been, and now a hotly anticipated bug fix patch has just dropped. The most glaring issues in Cyberpunk 2077 all seemed to revolve around memory utilization on PC, PlayStation 4, and Xbox One. Cars and pedestrians that appear from nowhere or switch entire models and skins when players turned around are a symptom that the world wasn’t as persistent as it should be. To that end, the headlining feature of patch 1.

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