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Elden Ring performance is a bit of a "mixed bag" right now on all platforms

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Elden Ring is out tomorrow, and whether you plan on picking it up for PC or console, you may wish to give Digital Foundry’s report a read first.
Elden Ring is out tomorrow, and whether you plan on picking it up for PC or console, you may wish to give Digital Foundry’s report on how well it performs the once over first. According to DF, right now, it’s a bit of a « mixed bag » as far as how well the game performs on the various systems. On PS5 and Xbox One X, even running on the launch day patch 1.02, the frame-rate mode runs between 45-60fps on PS5 and Xbox Series X, while the quality modes on each range between 30-60fps. Both machines run with entirely unlocked frame-rates, and much like the network test, there’s still no 30fps cap to even out the wavering reading in quality mode. The result is a « highly variable performance for the quality mode in particular, » where 60fps is rarely « if ever achieved » on PS5 or Series X.

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