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Starfield developers aiming for a game with a "vision of a future that’s grounded in reality"

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When it came to developing Starfield, Bethesda Game Studios had a specific vision in mind, and that vision is something called NASA-Punk.
When starting development on Starfield, Bethesda Game Studios had a specific vision in mind, and that vision is something called NASA-Punk. Speaking with Xbox Wire, the game’s lead artist Istvan Pely said when trying to establish an artistic vision for the game, the team wanted a realistic take. And one that was « believable and relatable. » “Early on in this project when we were trying to establish the overall aesthetic of this game, we sort of coined the term ‘NASA-Punk’ to describe a sci-fi universe that’s a little more grounded and relatable,” said Pely. “We wanted a very realistic take. You can draw a line from current-day space technology and extrapolate from there into the future so it’s believable and relatable.

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