The Diablo series is back bigger and better than ever
One of the most anticipated games of 2023, Blizzard’s Diablo IV went through two rounds of beta, which most certainly cemented fans’ opinion about the upcoming game. The fourth main installment in the Diablo series changes the direction of the franchise toward a more MMO approach.
Backed by a solid story, Diablo games have always been the pure definition of action RPG genre. However, Diablo IV changes the tune a bit and introduces an open-world aspect that some fans might not be used to.
With five classes to try and level up to 25, the two rounds of beta had plenty of gameplay to offer those who enjoyed the previous Diablo games. Either you tried all five or only had time for just one or two of them, here are some of my impressions after spending a few dozen hours with the Barbarian, Sorceress, Rogue, Druid and Necromancer.
First off, I think that some of the classes that were available in the beta need a bit of tuning. Leveling up the Barbarian and Druid is much harsher than playing Rogue, Sorceress or Necromancer. Out of the five classes. Necromancer seems to be the most powerful and easiest to level up, at least in the beta.
Both Barbarian and Druid are missing the passive skills to regenerate the energy they need to use their abilities, so these classes seem to have a rough start compared to the other two. On top of that, they are missing the specializations that the other three classes are getting within the first 25 levels. They will eventually get their specializations, but after level 25, so there’s no way to tell how powerful they will become.
Despite of that, all five classes are viable and very enjoyable for casual players. You can go through the story, side quests, dungeons and all the other activities in the game without issues.