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Prince of Persia is coming back with a cartoony 2.5D platformer, and it's the 2003 throwback I didn't know I wanted

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I missed the old Ubisoft.
There was a time when Ubisoft seemed defined more by whimsical, French comic book weirdness than generic open world blandness. Prince of Persia: The Lost Crown looks like a throwback to that time, the days of Rayman, Beyond Good and Evil, or PoP series high water mark, The Sands of Time, and it’s the last thing I expected to really wow me at Summer Game Fest. But here it is:
The new Prince simultaneously feels like a throwback to Sands of Time’s swashbuckling charmer, while also having a nice punk edge—I say « yes » to undercuts, and « no » to Jake Gyllenhaal lookalikes! The art style in general reminds me of something like Star Wars: Rebels or Sea of Thieves: still very stylized, but kind of tactile and grounded in a way I appreciate.

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