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Starfield will be locked at 30 fps on consoles; PC requirements revealed

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Ahead of the Starfield showcase yesterday, part of the Summer Game Fest, Bethesda’s Todd Howard spoke to IGN about the game’s console performance. He confirmed that it.
A hot potato: It used to be a common sight: console games locked at 30 fps while the power of the PC pushed frames to 60 fps and well beyond. That started to change with the arrival of more powerful machines, such as the Xbox Series X. But it seems when it comes to Starfield, owners of Microsoft’s consoles are going to be stuck with 30 fps.
Ahead of the Starfield showcase yesterday, part of the Summer Game Fest, Bethesda’s Todd Howard spoke to IGN about the game’s console performance. He confirmed that it will run at 4K on the Xbox Series X and 1440p on the Xbox Series S – there’s no PlayStation version – but it will be locked at 30 fps on both machines.
« I think it’ll come as no surprise, given our previous games, what we go for, » Howard said. « Always these huge, open worlds, fully dynamic, hyper detail where anything can happen.

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