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AMD denies blocking Bethesda from adding DLSS to Starfield

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On Friday, AMD Chief Architect of Gaming Solutions Frank Azor said that if Bethesda wanted to implement rival Nvidia’s DLSS upscaling technology in its upcoming RPG Starfield,.
A hot potato: As AMD unveiled two new graphics cards to round out the RDNA 3 lineup, it also tried clarifying some recent controversy regarding its agreements with game developers. As the company unveils a hardware bundle for Starfield, the details on whether it will support Nvidia DLSS remain unclear.
On Friday, AMD Chief Architect of Gaming Solutions Frank Azor said that if Bethesda wanted to implement rival Nvidia’s DLSS upscaling technology in its upcoming RPG Starfield, AMD would not stand in the way.
« If they want to do DLSS, they have AMD’s full support, » Azor told The Verge, adding that nothing is blocking Bethesda from using it.
The recent comments address rising suspicions that Team Red prevents DLSS from appearing in most games for which it signs marketing agreements. Despite this, the game likely won’t officially support the feature at launch.
Lists comparing game sponsorship deals with the two companies show that most major Nvidia-sponsored titles support AMD’s FSR technology. In contrast, far fewer Team Red games include Team Green’s upscaling solution.
AMD’s prior hesitance to clarify the situation didn’t help, and the company still couldn’t reveal all the details of its contracts this week.

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