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Lightyear Frontier developers explain why they launched on Game Pass

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Frame Break: « Our hope is that being on Game Pass will lower the barrier of entry for people on the fence ».
Game Pass as a concept is no longer new and many other companies have launched their own subscription service for games. As you probably know, Microsoft releases its own titles directly to Game Pass, but it is also common for third party games to be launched on day one, often indie games.
Many have debated the effects of this, both good and bad, and in a new interview with TrueAchievements, Frame Break CEO Joakim Kopriva Hedström talks about his decision to release the newly released Lightyear Frontier straight to Game Pass. He says that he sees it as a great way to reach a new audience that might not otherwise be willing to buy such an odd title, and claims that the concept is « surprisingly difficult to explain in words (there are many ways for people to interpret ‘mech farming’) so our hope is that being on Game Pass will lower the barrier of entry for people on the fence to try out the game and get what it’s all about.

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