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Intel XeSS 3.1: New Profiles, Scaling Changes And Performance Claims Explained

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The next version of Intel’s XeSS upscaling tech is promises to improve performance while making games look better at the same time.
Who doesn’t like a free performance uplift? That’s one of the ideas behind upscaling technologies, which render games at a lower, less demanding resolution and then upscales them. Intel’s Xe Super Sampling (XeSS) is one such solution, and an upcoming version 1.3 update promises to boost performance even further. Importantly, Intel’s also claiming a bump in image quality.As of this moment, over 100 games support Intel’s AI-powered XeSS upscaling. The XeSS 1.3 SDK, which is available on GitHub, leverages updated AI models for a better overall gaming experience. »Through model optimizations, additional training, and in particular on difficult visual elements, the new XeSS version delivers more detailed reconstruction, better anti-aliasing, less ghosting, and more temporal stability, » Intel states in a blog post. There’s a short video demo in the blog post that shows a scene from Like a Dragon: Ishin! with a before and after comparison. In particular, there is noticeable flickering in a bamboo curtain in the background, which is highly distracting and disrupts immersion. Using XeSS 1.3, however, those flickers mostly disappear—we can still see them, but to a much lesser degree.Intel XeSS Presets: Resolution Scaling Changes And New OptionsOf course, Intel is keen to talk about the performance increase that users can expect.

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