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Dragon Age: The Veilguard story progression is about enticing factions, not gathering resources

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One of the most common bugbears about Dragon Age: Inquisition was the need to go find Shards – collectibles scattered a…
One of the most common bugbears about Dragon Age: Inquisition was the need to go find Shards – collectibles scattered across its various open-world zones you could then trade in for War Table influence. It’s safe to say these aren’t returning for BioWare’s upcoming sequel.
Instead, Dragon Age: The Veilguard will focus its story progression around the world’s various factions, and your success at coaxing each to your side.
« The message of The Veilguard is you’re not saving the world on your own – you need your companions, but you also need these factions, these other groups in the world », The Veilguard’s creative director John Epler told Game Informer.

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