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One Baldur's Gate 3 modder managed to implement real-time combat like the classic games, but you should probably wait for them to figure out a pause button before diving in

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All gas, no breaks.
Baldur’s Gate 3 modder tinybike has taken the first steps toward making a version of the game with the original series’ real time with pause combat⁠—instead of everyone taking turns, the action is constantly moving, but you can pause at any time to issue commands. Right now the WIP mod only has the « real time » and lacks the « pause », but it’s already an impressive transformation of Baldur’s Gate 3.
I have to level with you though: I think real time with pause combat was a disaster for the human spirit and our collective progress. Or at least a disaster for RPGs. Ok, maybe I do enjoy a lot of RTWP games, but I’d still rather have something fully turn-based or actionized, not this weird middle ground where my party members always seem to ignore my commands or let their pathfinding take them on a circumnavigation of the globe to reach an enemy, and I don’t notice until it’s too late because everything’s popping off at once.

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