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Darktide already has hard mode, but will add 40 extra hard, randomized difficulty levels anyway

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The forthcoming Havoc modes will likely be the cause of much swearing.
The hardcore adepts of Warhammer 40,000: Darktide are getting what they want, it seems, with a variable-modifier difficulty mode harder than the current hardest level coming in the neat future. Fatshark announced Havoc this week, a system of escalating difficulty levels for the already-maxed-out player to fight through against ever-increasing penalties. To be clear, I’m not complaining, I just think it’s funny that a year after it got the always-hardest-modifiers Auric Mode the players of Darktide are like « yeah, we’ve had one hardest, but what about even hardester? »
« We’ve long seen the comments from players saying they want more of a challenge from Darktide. Players would like to continually challenge themselves and improve their skills. You want to face the horrors of the tide », said Fatshark in an announcement.

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