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MindsEye boss reportedly blames its failure on 'saboteurs' and says a re-launch is in the works, even as the entire development studio is at risk of layoff

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The weirdness continues.
The situation at MindsEye studio Build a Rocket Boy has taken another weird turn in the form of a video chat between founder Leslie Benzies and employees. According to an IGN report, Benzies has committed to a « re-launch » of MindsEye, presumably with the goal of setting the game on a redemption arc, even though the entire studio is at risk of being let go.
Looming layoffs at Build a Rocket Boy were first confirmed last week, with the beginning of a 45-day consultancy period required by law in the UK when a company is planning to lay off more than 100 employees.
The studio acknowledged at the time that « some internal changes » were being made but seemed eager to play it down, saying that it was « working to reassign roles » for as many employees as possible, and that the consultation process « may result in redundancies. »
Today’s IGN report says the redundancy emails have been sent to everyone at Build a Rocket Boy’s UK studio, however—estimated to be around 300 people—as well as to staff at PlayFusion, developer of the multiplayer shooter Ascendant, which Build a Rocket Boy acquired in 2024. That does not bode well for the studio’s promise to keep working on the game until it doesn’t suck.

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