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Next year's Phasmophobia overhaul will be so significant it will feel "like playing a new game"

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Did you drift away from Phasmophobia? Then take note.
Five years after its Early Access release, it might feel like you’ve seen everything Phasmophobia has to offer, but there’s an update in the works that is so significant that when it launches, the game’s creator told Eurogamer, it will feel like you’re playing a new game.
The update is known as Horror 2.0, which is also, confusingly, the same update that will launch the game into version 1.0, at some point next year. It’s been given that name because of what it contains. « We’re basically going to be reworking the entire horror in the game », Phasmophobia creator Daniel Knight told me, during a longer interview now live on the site, « so everything is going to be changing. »
What that means – reworking the horror – is intentionally vague. « I can’t reveal too much because when we release the update, we’re just going to tell everyone there’s a new update, go and play », Knight said. « We’re not going to do too many patch notes. We just want people to go in. » The hope is that this moment will feel to players like they’re exploring something for the first time again.

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