Home United States USA — software ‘Resident Evil Requiem’ Introduces Its Latest Heavy, the Tentatively Named ‘Big Mama’

‘Resident Evil Requiem’ Introduces Its Latest Heavy, the Tentatively Named ‘Big Mama’

308
0
SHARE

Move over, Lady Dimitrescu. It’s Big Mama’s time to shine.
In a new interview with IGN, Koshi Nakanishi, the director of Resident Evil Requiem Evil, and its producer, Masato Kumazawa, sat down to discuss the game‘s key “stalker” enemy—a persistent, giant-sized monster who continuously hounds the player throughout the story.
As this lineage includes such franchise darlings as Mr. X, Nemesis, and the ever-popular Lady Dimitrescu, designing a new, iconic monster for the series is no small feat. So, what did they come up with this time? Make way for the tentatively named “Big Mama.”
Sharing a similar color and body shape to the Pale Lady from Scary Stories to Tell in the Dark, a pair of segmented, lobster-like eyes, and a face similar to that one demon who made Buffy believe she was in a mental institution, Resident Evil‘s new creation is at the very least a well-studied amalgam of uncanny imagery, if perhaps a bit too similar to “The Mother” from Zack Cregger‘s Barbarian. Indeed, as Nakanishi states in the article, the character’s placeholder name at Capcom was “Big Mama,” though as the director notes, “we’re taking all kinds of suggestions” for something more appropriate down the line.

Continue reading...