Battlefield 6’s beta reveals a key balancing flaw, but the very thing DICE needs to test is the one thing most players are now avoiding entirely.
Every beta in gaming reveals something the developers didn’t plan for, which is the test’s ultimate purpose anyway. Sometimes it’s a balance issue that only shows up under pressure, and other times, it’s exploitation and player behavior that completely redefine the test environment — both of which are generally true of games like Battlefield 6. The thing is, once these issues occur, they’re impossible to ignore. They spread, they set expectations, and they can even start to change the perception of a game ahead of its launch. Battlefield 6 is the latest example of this in action, as its beta has led to some unfortunate issues that put the game in a bit of a Catch 22 situation.
In its current state, there is a massive kink in Battlefield 6’s system that makes the beta one of its most valuable tools for course correction. It’s not the most game-breaking issue, but it is one that, if not balanced, would make one of the game’s biggest features obsolete. While DICE has committed to fixing the problem for the next build, however, it doesn’t do much for what can be accurately tested during the current beta.
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