Wolfenstein is a franchise that has often played second fiddle to others in the gaming industry, but it deserves recognition for some of its games.
Wolfenstein is a hugely underrated franchise that deserves a lot more praise from the gaming community than it generally receives. Despite the massive influence that these games had on the FPS genre, they are generally forgotten by modern gamers in favor of the Call of Duty or Battlefield franchises due to the heavy focus on multiplayer.
However, Wolfenstein games have been a mainstay of the gaming world. While they don’t have quite the same popularity nowadays, they deserve to go down in gaming history for having changed one of the most popular genres of gaming that there has ever been. Let’s count down every entry in the series to find the best Wolfenstein game ever.
Updated on November 3, 2025, by Mark Sammut: The galleries have been tweaked for every Wolfenstein game, and we’ve added « worth playing? » sections for the titles that do not have an obvious answer. 14
Wolfenstein 3D: Original Encounter
Platforms: SNES, Jaguar & Macintosh
Released: 1994
Developers: iD Software
System: SNES, Jaguar & Macintosh
Although there were several different versions of Wolfenstein 3D, only Original Encounter really counted itself as a separate game because it actually contained such a drastically different story. Posing as a very similarly-styled game but set before the events of Wolfenstein 3D, Original Encounter tells the story of Blazkowicz’s first attempt to assassinate Hitler.
This fascinating entry provides a valuable piece of the franchise’s lore for fans who want to see and experience every part of the storyline that they can. Although the gameplay is very similar to the vanilla version, this addition saw a few changes and was released in several different ways, even being marketed as Wolfenstein 3D for the Macintosh.
Original Encounter is a fine enough early FPS, but it is one of those games that is quite difficult to go back to in this day and age. 13
Wolfenstein RPG
Built similarly to the Doom RPG, this spin-off from the main Wolfenstein franchise was released for mobiles in 2008. It allowed players to return to the world of the series with turn-based combat, which was a first for the franchise and remains the only instance of it in the series. Mobile gaming has become a huge industry, and the Wolfenstein franchise has always been a part of big innovations in gaming, meaning it made perfect sense to see it try to permeate this new market significantly.
For a mobile release, the Wolfenstein RPG put a lot of emphasis on the story, producing another fascinating one in the history of an already impressively narrative-based franchise. With many great role-playing elements added, a lot of humor, and great writing, Wolfenstein RPG became an impressive hit.
Well, Wolfenstein RPG is pretty much impossible to get legally nowadays, so it really depends on whether you already have it. It is quite a silly and goofy game, but that works for Wolfenstein. 12
Wolfenstein: Cyberpilot
Many different franchises decided in the last few years to diversify their new entries by introducing VR in an attempt to dominate the market. While VR gaming still hasn’t really taken off, Wolfenstein: Cyberpilot was one of the most interesting attempts to make use of the new format. Again, this was a game that thoroughly showcased Wolfenstein’s continuing attempts to reinvent itself as a franchise through new styles of gaming.
Most VR games from this time weren’t well-loved or played because the platform was fairly expensive, and the games were mostly limited in their capabilities. Wolfenstein: Cyberpilot made a bold attempt to get the format to work by having players take on the role of a French Resistance Fighter who is able to hack into different machines and take control of them, all set around the same time as Wolfenstein: Youngblood.