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Right, that's it, I've already had enough of Arc Raiders' terrifying tumbleweeds

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Who is that? Who is that?
I don’t think I’m alone in saying Arc Raiders is a horror game, at least at times. I’m not normally afraid to go toe to toe with Arcs or other players, but with a backpack full of loot on the line, I’m always making a beeline for the exit.
There’s nothing that makes said escape more terrifying than thinking you saw something, or someone, moving in your peripheral vision. Maybe it’s a player setting up the perfect ambush and you’re walking into a trap? Perhaps it’s a friendly player, though you’ll find out too late if it’s not.
Or maybe it wasn’t a player at all. More often than not, it’s nothing more than a dead, dried-out plant rolling on by without a care in the world—completely oblivious to the fact that I either just shat my pants or was prepared to unload a full mag on it.

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