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That VR Thief game will slip from the shadows in December, and I'm beginning to think it might be good, actually

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Don’t say it too loudly.
I practically heard the monkey’s paw curling a finger when Thief VR: Legacy of Shadow was revealed back in June. Here after more than a decade, was an honest-to-god new Thief game, one that brings back Stephen Russell to lend his gravelly tones to Garrett. « But you don’t get to play as him », the antique shop owner cackled as he handed over the blackjack. « And by the way, it’s a VR game, mwa-ha-ha-haaa! »
As Fraser Brown explained shortly after the reveal, it felt like being slapped in the face, especially when the Thief community has so brilliantly carried the torch (insofar as a Thief fan would ever carry a torch) in the form of unofficial campaigns like The Black Parade. Yet having watched the most recent trailer for the game, which accompanied an announcement for Legacy of Shadow’s release date, I wonder whether I was a bit too quick to judge.
The trailer shows new protagonist Magpie breaking into a house in New Quarter to retrieve a valuable mask. The moment-to-moment play looks more promising than the brief snippets shown in the original trailer.

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