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I had my weekend turned on its head by this stop motion-animated pagan fever dream of a game

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Inventing the « Shillelagh and Sandals » genre.
Judero (opens in new tab) left an immediate impression on me⁠—its stop motion animation is the first thing that hit me, beautifully recalling the work of Ray Harryhausen or Phil Tippett. As the developers themselves put it, « For us, this art style invokes something nostalgic; in part comical but perhaps a bit creepy too. »
Each character is made with a real life model, combinations of classic G.I. Joe « Kung Fu grip »-style ball jointed figures with hand-carved and painted epoxy clay. The effect is absolutely arresting, calling to mind 2015’s Hylics (opens in new tab), but also classic examples of sprite-ized models (digital or physical) like Doom or Donkey Kong Country.
This aesthetic coup at the base of the game, which seems to be a specialty of co-creator and Dujanah (opens in new tab) developer Jack King-Spooner, is bolstered by eerie writing and world building that calls to mind laconic sword and sandals barbarian fantasy and the epic poetry that inspired it. You play as Judero, a bare-chested wandering warrior-come-holy man armed with a stout walking stick, and find yourself in a small village beset by unnatural forces in the game’s free demo.
The demo story reminds me of the best of the Witcher’s self-contained, twisty little yarns, and I find something almost primeval and unnerving about its small-scale, personal tragedies spawning supernatural horror stories.

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