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Obsidian’s Star Wars: Knights of the Old Republic 3 was about battling ancient, monstrous Sith lords

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Once work wrapped on KoTOR 2, Obsidian was ready to make a third game in the acclaimed RPG series. Unfortunately, it never came to pass, but here’s what was planned, according to one of the writers. Speaking to Chris Avellone at Reboot Develop, I asked if Obsidian ever had a story planned for Knights of…
Once work wrapped on KoTOR 2, Obsidian was ready to make a third game in the acclaimed RPG series. Unfortunately, it never came to pass, but here’s what was planned, according to one of the writers.
Speaking to Chris Avellone at Reboot Develop, I asked if Obsidian ever had a story planned for Knights of The Old Republic 3, and it did. Here’s the basic premise, in Avellone’s words:
“When we finished the second one we were all trying to restore our lives back to sanity,” Avellone remembers. “We did start working on the third game pitch, because we always imagined the trilogy. Even when working on the second game, we [tried] to foreshadow what Darth Revan was doing in the second game, and he wasn’t always just ruthlessly and mindlessly blowing everything up. He actually had a larger plan because there was some greater manipulation and threat going on.
“The third game involved you, as a player character, following where Revan went and then taking the battle to the really ancient Sith lords who are far more terrifying than the Darths that show up.

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