Earlier this year, Intel started shipping the first generation Xe desktop graphics cards to system builders. These are relatively modest performers that can only compete with some…
Earlier this year, Intel started shipping the first generation Xe desktop graphics cards to system builders. These are relatively modest performers that can only compete with some entry-level mobile graphics chipsets for laptops, but they’re a great start and definitely more compelling than something like Nvidia’s resurrected GeForce GT 710. In the meantime, Intel engineers have been working hard on a new Xe microarchitecture that will scale from integrated graphics on mobile CPUs all the way up to the data center. During Intel’s Architecture Day 2020 event, the company explained that it’s working on Xe HPG chips that will pack GDDR6 memory and support for ray tracing. Gamers and PC enthusiasts have been waiting for details on its development, but it was only last month that we got a tweet from Intel’s chief GPU architect, Raja Koduri, who showed the company is already testing an Xe HPG chip using 3DMark’s new Mesh Shader performance test.
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USA — software Intel's upcoming Xe HPG graphics card could compete with Big Navi and...