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Interview: How one developer created iOS 4 in an app

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We talked to developer Zane Kleinberg about OldOS and his plans for it going forward, including an iPad version.
It was back in March 2010 when iOS 4 was announced, with the iPhone 4 following at WWDC later that year. Since then we’ve seen huge changes to iOS, with a modern-looking ‘flat’ redesign in iOS 7, to see widgets, third-party keyboards and even the option to change default apps also being introduced. But there’s a growing nostalgia for software as iDOS 2 proved with getting Windows 3.1 running on an iPad before it was removed from the App Store. However, OldOS is a new take on how iOS 4 runs on your modern iPhone, containing almost everything into one single app. As it’s still active with plenty of features planned, we spoke to its developer Zane Kleinberg to find out why he decided to create the app, and what’s coming up. While some buy an old iPhone or Palm Pre smartphone from a store for nostalgia value, Kleinberg decided to create an app based off a version of iOS that inspired him to become a developer to begin with. “There’s a nostalgia component,“ he tells us, “iOS 4 was my first exposure to the platform and was what introduced me to a passion for app development.” “I hold iOS in high regard because of what it inspired in me down the line. Because of my love for the OS, I have a few devices that still run it, most notably an iPhone 4. I would often use this device, sometimes on days when I didn’t want a distraction, and other times just for fun.

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