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Every power weapon in Halo Infinite, ranked

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We’ve run each of these rare pickups through their paces to determine how every power weapon in Halo Infinite ranks up so you can rack up a high kill count.
It’s been a long wait, but Halo is back. The Halo Infinite multiplayer mode has hit and is free to play for anyone with an Xbox console or a PC that can handle it. Fans who have been around since the original came out with the original Xbox — and players who have never touched a Halo game before — are all jumping into this throwback to the classic days of arena shooters. Unlike most FPS games released today, Halo Infinite has a much different pace. With a few exceptions, firefights will last more than a second and require more consistent aiming than simply getting the first shot on your opponent. Those exceptions do exist, though, in the form of power weapons. Halo has always had those special weapons that, in the right hands, can turn the tide of a match around. Halo Infinite has brought back some of the most iconic of these devastating weapons from past games, with a few tweaks and balance changes here and there, but also gave us a bunch of new toys to learn. We’ve run each of them through their paces to determine how every power weapon in Halo Infinite ranks up so you can rack up a high kill count. There’s no beating a classic. Included in one form or another in every main Halo game is the SPNKR Rocket Launcher. While not the overpowered monster it was in past games, specifically Halo 2, the Halo Infinite version of this explosive beast is still something to fear. What makes it so great is that you don’t even need to hit what you’re aiming at as long as you land the rocket close enough. The splash damage is easily enough to take out one or multiple enemy soldiers on foot, and most vehicles will erupt into a fireball with a single direct hit. This version doesn’t lock on to vehicles, and the rockets do have some travel time, so it isn’t a completely free kill. You get two shots before you need to reload, but one is more than enough to take out any threat. The iconic weapon of the covenant was one we all wished we could get our hands on in the first Halo, and thankfully, we got our wish in the games following. Again, the Halo 2 iteration remains this weapon’s peak, but even with the balances, it stands as the best close-range weapon in Halo Infinite. In fact, thanks to the shotguns being a bit weaker and the inclusion of the new grappling hook equipment, the Energy Sword shines even brighter. A single swing will rip through any enemy like butter, and the lunge range is generous, while not ridiculous. Similar to the rocket launcher, as long as you see your crosshairs turn red, you basically get a free kill. The only things it won’t help you much against are vehicles and enemies at range, so plan around that when you draw this blade.

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