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The Game Awards: From God Of War Ragnarok to Stray, our picks to win on gaming's Oscars night

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From heavy-hitters like God Of War Ragnarok and Call Of Duty: Modern Warfare II, to indie gems like Stray and family favourites like LEGO Star Wars, there’s huge variety among the nominees at this year’s Game Awards.
The biggest night in gaming — the closest thing the industry has to its own Oscars ceremony — is almost upon us.
Live from Los Angeles in just a few days, The Game Awards will honour the best the medium had to offer this year, honouring everything from the biggest blockbusters to the smallest independent debuts.
Gaming reporter Martin Kimber and technology reporter Tom Acres are here with their tips for some of the most competitive categories — and you can keep scrolling for the full list of nominees.
A Plague Tale: Requiem
Elden Ring
God Of War Ragnarok
Horizon Forbidden West
Stray
Xenoblade Chronicles 3
It’s very difficult to pull off a successful sequel, but Guerrilla Games has done just that. You’ll struggle to find a prettier game with a bigger, more expansive map. It offers excellent replayability and thus value for money, it is addictive, and did I mention it’s pretty? Plus, robot dinosaurs! What’s not to like?!
Quite the debut from French indie studio BlueTwelve Studio. This surprisingly moving dystopian adventure painted a bleak yet hopeful picture of the fragility of life, and how it endures. Not content with nuanced commentary on capitalism and its impact on the planet, you also play as a very cute cat. And there’s a meow button!
A Plague Tale: Requiem
Elden Ring
God Of War Ragnarok
Horizon Forbidden West
Immortality
In the first Horizon, it felt like the developers came up with the concept of robot dinosaurs and built the whole game around that idea. However, this sequel boasts a much more fleshed out story, captivating even the players who just want to take on a mechanised velociraptor with a bow and arrow.
God Of War’s reinvention four years ago was a triumph, plucking the vengeful protagonist Kratos out of his Greek comfort zone and into Norse mythology — with a son, no less. The stranger in a strange land setup was inherently less novel this time, but his metamorphosis from one of gaming’s most two-dimensional meatheads into a touching and relatable depiction of fatherhood goes from strength to strength, with quite the emotional pay-off.

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