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Helvetii Review (PS4)

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A basic roguelike that doesn’t come up with anything new
Helvetii is a pretty standard roguelike side scroller that draws its inspiration from the Gallic Celtic mythology. After spending a couple of hours with the game, I can definitely say that its story is not why you’ll be playing Helvetii.
The only details we’re offered about what’s happening in the game are conveyed through the cutscene right before the start. You also get a few tidbits after beating the last boss, so it’s safe to say that Helvetii is pretty light on the story.
To sum it all up, a young chief of a Helvetii tribe is manipulated by a mysterious deity who offers him immense power with a single condition: to use it. Torn between his love for the country and the hate for the Roman legion that is trying to conquer the region, Divico decided to make a pact with an evil power and eventually manages to subjugate the Romans.
Unfortunately, his victory was short lived because the pack turns into a curse and starts spreading a rot the corrupts his land, along with his mind and heart. Meanwhile, monsters and cultists start roaming the region killing the innocents.
Three heroes rise to the challenge of getting rid of the monsters and putting a stop to the curse that engulfed Helvetii’s lands: druid Nammeios, half-beast Renart, and Divico himself. These are the three characters that you’ll be able to play throughout your journey. Every time you start a new run, you get to choose one of the three characters, but you can’t switch between them during a run.
The game is split into multiple acts with a boss at the end. If you die, it’s game over and you must start a new run.

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