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How Dark Souls, Resident Evil 2 Remake Helped Shape the World of Wronged Us

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Game Rant speaks with solo dev Sohail Khan about how Dark Souls and Resident Evil came to influence the mechanics of Wronged Us.
Wronged Us is an upcoming survival horror game set in a twisted world inspired by notable games such as Dark Souls, Resident Evil 2, and Silent Hill. While the game draws inspiration from these classic titles for its world and mechanics, Delusional Studio takes these features and adds to them to create a unique, open world survival horror experience. The game does not yet have a release date, but it’s expected to release on both PC and consoles in the future.
Game Rant spoke with solo developer Sohail Khan about the inspiration he drew from Dark Souls, Resident Evil 2 Remake, and Silent Hill as well as how he iterated on those games’ mechanics to craft the grim world and characters seen in Wronged Us.
RELATED: How Wronged Us is Inspired by Dark Souls, Resident Evil, and Silent Hill
Wronged Us is Delusional Studio’s first game that started back in 2017 as a simple walking simulator. Though as Khan got more experience under his belt, it quickly began to grow into a larger, more ambitious project that aims to deliver a «slow-burning horror experience.» In order to achieve this searing gameplay, Khan turned to several classic games for inspiration.
He drew on two notable horror games to help build the environment—Silent Hill and Resident Evil 2 Remake.

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